// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010  Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program.  If not, see <http://www.gnu.org/licenses/>.

#include "nel/gui/editor_selection_watcher.h"
#include <QObject>

namespace GUIEditor
{
	/// Watches the Editor selection, and emits a signal when it changes
	class CEditorSelectionWatcher : public QObject, public NLGUI::IEditorSelectionWatcher
	{
		Q_OBJECT

	public:
		CEditorSelectionWatcher() : QObject( NULL ){}

		void selectionChanged();

	Q_SIGNALS:
		void sgnSelectionChanged();
	};
}

